normal 161 src/secOrd_op_solutionDriven_impl.cpp auto normal = nonUnit_normal(basis); normal 162 src/secOrd_op_solutionDriven_impl.cpp const auto norm = euclidean_norm(normal); normal 166 src/secOrd_op_solutionDriven_impl.cpp normal /= norm; normal 167 src/secOrd_op_solutionDriven_impl.cpp return normal; normal 194 src/secOrd_op_solutionDriven_impl.cpp Range<Vector_fef> normal; normal 195 src/secOrd_op_solutionDriven_impl.cpp normal[0] = v[1] * w[2] - v[2] * w[1]; normal 196 src/secOrd_op_solutionDriven_impl.cpp normal[1] = - v[0] * w[2] + v[2] * w[0]; normal 197 src/secOrd_op_solutionDriven_impl.cpp normal[2] = v[0] * w[1] - v[1] * w[0]; normal 199 src/secOrd_op_solutionDriven_impl.cpp return normal;