normal            161 src/secOrd_op_solutionDriven_impl.cpp   auto normal = nonUnit_normal(basis);
normal            162 src/secOrd_op_solutionDriven_impl.cpp   const auto norm = euclidean_norm(normal);
normal            166 src/secOrd_op_solutionDriven_impl.cpp   normal /= norm;
normal            167 src/secOrd_op_solutionDriven_impl.cpp   return normal;
normal            194 src/secOrd_op_solutionDriven_impl.cpp   Range<Vector_fef> normal;
normal            195 src/secOrd_op_solutionDriven_impl.cpp   normal[0] = v[1] * w[2] - v[2] * w[1];
normal            196 src/secOrd_op_solutionDriven_impl.cpp   normal[1] = - v[0] * w[2] + v[2] * w[0];
normal            197 src/secOrd_op_solutionDriven_impl.cpp   normal[2] = v[0] * w[1] - v[1] * w[0];
normal            199 src/secOrd_op_solutionDriven_impl.cpp   return normal;