new_nodes 115 include/grid.h void new_nodes(const Vec_FEfun&); new_nodes 181 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.exact); new_nodes 187 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.fun); new_nodes 209 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.exact); new_nodes 216 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.fun); new_nodes 232 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.exact); new_nodes 238 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.fun); new_nodes 272 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.fun); new_nodes 278 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.exact); new_nodes 284 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.fun); new_nodes 326 src/brusselator_algo.cpp fix_grid.new_nodes(fef.surface.fun); new_nodes 62 src/grid_GridAndTime_impl.cpp operator=(const Grid::Vec_FEfun& new_nodes) try{ new_nodes 69 src/grid_GridAndTime_impl.cpp const auto dof_times_dim = new_nodes.size(); new_nodes 72 src/grid_GridAndTime_impl.cpp update_vertices(cbegin(new_nodes), cend(new_nodes), cbegin(original_vertices), dim); new_nodes 110 src/grid_GridAndTime_impl.h Evolving_grid& operator=(const Grid::Vec_FEfun& new_nodes);