new_nodes         115 include/grid.h       void new_nodes(const Vec_FEfun&);
new_nodes         181 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.exact);
new_nodes         187 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.fun);
new_nodes         209 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.exact);
new_nodes         216 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.fun);
new_nodes         232 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.exact);
new_nodes         238 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.fun);
new_nodes         272 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.fun);    
new_nodes         278 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.exact); 
new_nodes         284 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.fun);
new_nodes         326 src/brusselator_algo.cpp     fix_grid.new_nodes(fef.surface.fun);    
new_nodes          62 src/grid_GridAndTime_impl.cpp operator=(const Grid::Vec_FEfun& new_nodes) try{
new_nodes          69 src/grid_GridAndTime_impl.cpp   const auto dof_times_dim = new_nodes.size();
new_nodes          72 src/grid_GridAndTime_impl.cpp   update_vertices(cbegin(new_nodes), cend(new_nodes), cbegin(original_vertices), dim);
new_nodes         110 src/grid_GridAndTime_impl.h       Evolving_grid& operator=(const Grid::Vec_FEfun& new_nodes);